AsyncCallQueue.h
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1/*
2 * Copyright (C) 1996-2023 The Squid Software Foundation and contributors
3 *
4 * Squid software is distributed under GPLv2+ license and includes
5 * contributions from numerous individuals and organizations.
6 * Please see the COPYING and CONTRIBUTORS files for details.
7 */
8
9#ifndef SQUID_ASYNCCALLQUEUE_H
10#define SQUID_ASYNCCALLQUEUE_H
11
12#include "base/AsyncCallList.h"
13#include "base/forward.h"
14
15// The queue of asynchronous calls. All calls are fired during a single main
16// loop iteration until the queue is exhausted
18{
19public:
20 // there is only one queue
21 static AsyncCallQueue &Instance();
22
23 // make this async call when we get a chance
24 void schedule(const AsyncCallPointer &call) { scheduled.add(call); }
25
26 // fire all scheduled calls; returns true if at least one was fired
27 bool fire();
28
29private:
30 AsyncCallQueue() = default;
31
33
35};
36
37#endif /* SQUID_ASYNCCALLQUEUE_H */
38
void add(const AsyncCallPointer &)
stores the given async call
void schedule(const AsyncCallPointer &call)
static AsyncCallQueue * TheInstance
AsyncCallQueue()=default
static AsyncCallQueue & Instance()
AsyncCallList scheduled
calls waiting to be fire()d, in FIFO order

 

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