RE: quake etc

From: Rodney M. Savard <>
Date: Sat, 16 Oct 1999 17:20:05 -0700

> What I need to know is: Is there a way of using delay_pools
> to limit the bandwidth useage of people playing quake
> etc type games? I really don't know how these games work.

You can't use Squid for this.... Quake (or any other game that I know
of) does not use an HTTP proxy.

Rodney M. Savard, Savard Software -
Received on Sat Oct 16 1999 - 18:27:31 MDT

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